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	<title>Play Station Expert &#187; Computers</title>
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		<title>Home Theater And Cable (Free) Environment</title>
		<link>http://www.playstationexpert.com/play-station-tips/home-theater-and-cable-free-environment.html</link>
		<comments>http://www.playstationexpert.com/play-station-tips/home-theater-and-cable-free-environment.html#comments</comments>
		<pubDate>Sat, 26 Sep 2009 20:40:36 +0000</pubDate>
		<dc:creator>playstation</dc:creator>
				<category><![CDATA[Play Station Tips]]></category>
		<category><![CDATA[Computers]]></category>

		<guid isPermaLink="false">http://www.playstationexpert.com/computers/home-theater-and-cable-free-environment.html</guid>
		<description><![CDATA[With so many options available in the market, it is easy to get lost in choosing a media player. A media player can be a mac mini, a game console or other type of device which is designed to play different kinds of media. While game consoles like Xbox and PS3 have entered to many [...]]]></description>
			<content:encoded><![CDATA[<p>With so many options available in the market, it is easy to get lost in choosing a media player. A media player can be a <a href='http://mymediaexperience.com/' target='_blank'>mac mini</a>, a game console or other type of device which is designed to play different kinds of media. While game consoles like Xbox and PS3 have entered to many living room, you still might feel that you are missing something. While you are able to watch your movies with ease, it might be cumbersome to load your images from the camera to the console or it feels awkward trying to browse with the primitive built-in internet browser. It soon starts to feel that why not to put the computer to the living room.</p>
<p>You need to create a home network for your HTPC and other devices to talk to each other (both wired and wireless LAN). However, a simple wireless network might not be enough if you also want to watch your movies from your external network hard drive. You will soon realize that wireless network is not simply fast enough, so you still need to use the cable connection. To my experience, a gigabit ethernet router is much more suitable for your high-definition home videos compared to the traditional routers.</p>
<p>After connecting all the devices, you will find yourself in the middle of a cable mess and your living room suddenly does not look so attractive anymore. Particularly, if you have small children, you also can create a dangerous environment with all the cables and wires laying around. For this reason you should consider </p>
<p>In my digital living room cables are hidden inside <a href='http://mymediaexperience.com/quick-tutorial-how-to-arrange-and-hide-cables/' target='_blank'>belkin cable organizer</a> so that they are out of sight and children are not able to access the cables and plugs. A gigabit router is visible next to television, to maximize the wireless network range. You can alternatively hide the router, but it will also limit the wireless range. As I chose to leave the router visible, Apple Airport Extreme was my choice with its beatiful design and great wireless range.</p>
<p>Your music, photo and video collection can easily grow so large that your device’s hard drive is not enough. You also might want to share the files between different rooms or computers in your apartment or house. In addition, you need to remember to take backups of your precious media files, e.g. your holiday pictures. So, you need to look for a solution to store your files to external network hard drive.</p>
<p>Relating backups, you should not limit taking backups on one location only, but additional online backup service might be useful particularly for your photos. I use service called Mozy, which automatically backs my photos and videos to online location. This is important added security in case of fire or theft in your apartment. </p>
<p>Continue reading similar articles at http://mymediaexperience.com</p>
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		<title>Customizing The Set Text Of Container Behavior In Adobe Dreamweaver CS4</title>
		<link>http://www.playstationexpert.com/play-station-tips/customizing-the-set-text-of-container-behavior-in-adobe-dreamweaver-cs4.html</link>
		<comments>http://www.playstationexpert.com/play-station-tips/customizing-the-set-text-of-container-behavior-in-adobe-dreamweaver-cs4.html#comments</comments>
		<pubDate>Sun, 09 Aug 2009 12:00:08 +0000</pubDate>
		<dc:creator>playstation</dc:creator>
				<category><![CDATA[Play Station Tips]]></category>
		<category><![CDATA[adobe]]></category>
		<category><![CDATA[computer tips]]></category>
		<category><![CDATA[Computers]]></category>
		<category><![CDATA[dreamweaver]]></category>
		<category><![CDATA[web]]></category>

		<guid isPermaLink="false">http://www.playstationexpert.com/computers/customizing-the-set-text-of-container-behavior-in-adobe-dreamweaver-cs4.html</guid>
		<description><![CDATA[Adobe Dreamweaver is one of the key components of Adobe Creative Suite CS4. It is a very widely-used web development package. Behaviors are Dreamweaver&#8217;s implementation of JavaScript and automatically generate JavaScript code based on choices made in user-friendly dialogue windows. JavaScript is a widely-used programming language which can add interactivity to web pages. As users [...]]]></description>
			<content:encoded><![CDATA[<p><a href='http://www.macresource.co.uk/courses/dreamwvr1b.htm' target='_blank'>Adobe Dreamweaver</a> is one of the key components of <a href='http://www.macresource.co.uk/courses/dreamwvr2.htm' target='_blank'>Adobe Creative Suite CS4</a>. It is a very widely-used web development package. Behaviors are Dreamweaver&#8217;s implementation of JavaScript and automatically generate JavaScript code based on choices made in user-friendly dialogue windows. JavaScript is a widely-used programming language which can add interactivity to web pages. As users interact with elements on the page via the mouse or keyboard, JavaScript functions can be triggered to perform a wide variety of operations. Dreamweaver&#8217;s Set Text of Container JavaScript behaviour is used to replace the contents of an HTML element such as a DIV, SPAN or table cell. A classic use of this behavior is to have content which appears when the mouse hovers over a given item and then disappears again when the mouse leaves the object.</p>
<p>The element whose contents will be altered needs to be given an ID which will be used in the JavaScript to identify it. In Dreamweaver, a good way of selecting elements is to click on the appropriate part of the page, then in the tag selector (the area in the bottom left of the document window), click on the tag of the container to highlight it and then enter an ID in the Properties panel. The element that you choose will determine what can be placed in the container. If a DIV tag is being used, then you can put pretty much anything; if an H1 tag is used, then only text can be used and so forth.</p>
<p>You may also find it useful to create the content before using the behavior then select the content, switch to Code view and cut or copy it to the clipboard. </p>
<p>To use the Set Text of Content behavior, as is always the case with Dreamweaver behaviors, you begin by selecting the object which will trigger the JavaScript. This could be a hyperlink, an image or an image map hotspot. Next, locate the Behaviors panel (Windows &#8211; Behaviors) and choose Set Text then Set Text of Container from the panel menu.</p>
<p>Within the dialoge window which Dreamweaver displays, begin by choosing the element which will be used as the container from the drop-down menu. This is where giving the element an ID becomes useful, since elements without IDs are simply shown as &#8220;unidentified&#8221;. Finally, enter your text or code in the box marked &#8220;New HTML&#8221; or simply paste the code previously copied in Code view.</p>
<p>If you have experience of writing JavaScript, you may be interested to know that you can embed JavaScript function calls, variables and other expressions within the code simply by placing them within curly braces. For example &#8220;{strUserName}&#8221; would evaluate to the current contents of a global JavaScript called &#8220;strUserName&#8221; defined somewhere on the current page.</p>
<p>The writer of this article runs training courses for an independent computer training company offering <a href='http://www.macresource.co.uk/courses/dreamwvr.htm' target='_blank'>Adobe Dreamweaver training</a> in London and all over the UK.</p>
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		<title>It&#8217;s A Binary World &#8211; How Computers Count.</title>
		<link>http://www.playstationexpert.com/play-station-tips/its-a-binary-world-how-computers-count.html</link>
		<comments>http://www.playstationexpert.com/play-station-tips/its-a-binary-world-how-computers-count.html#comments</comments>
		<pubDate>Sun, 21 Jun 2009 13:00:05 +0000</pubDate>
		<dc:creator>playstation</dc:creator>
				<category><![CDATA[Play Station Tips]]></category>
		<category><![CDATA[Computers]]></category>

		<guid isPermaLink="false">http://www.playstationexpert.com/computers/its-a-binary-world-how-computers-count.html</guid>
		<description><![CDATA[Many have cursed their computer for taking things too literally! It&#8217;s easy to blame the computer when something goes wrong.
You get to the checkout at the market, and the item you bought &#8216;on special&#8217; comes up at the full price. The manager has to be called to fix it up, and what does he say?
&#8220;We&#8217;ve [...]]]></description>
			<content:encoded><![CDATA[<p>Many have cursed their computer for taking things too literally! It&#8217;s easy to blame the computer when something goes wrong.</p>
<p>You get to the checkout at the market, and the item you bought &#8216;on special&#8217; comes up at the full price. The manager has to be called to fix it up, and what does he say?<br />
&#8220;We&#8217;ve been having problems with the computer, it gets the wrong price on some things.&#8221;</p>
<p>You put in a list of addressess to your Word processor, and print off party invitations for next week. Then you find that today&#8217;s date has been inserted in the signature block &#8211; by the computer!</p>
<p>Maybe you have heard the expression &#8216;Garbage in Garbage out&#8221;? Someone, at some point instructed the computer to do what it did, It didn&#8217;t decide to screw you up deliberately. Computers can only do what they are told, they are more logical than Spock and they take everything literally.</p>
<p>We are going to look at why they are so pedantic!</p>
<p>The world around us has many aspects which work in the same way as a computer. There are many examples of opposites, for instance Up and Down, Left and Right, Forwards and Backwards. A light may be On or Off, maybe it&#8217;s Night or Day. Yes or No? You can think of many others. This system of two possible states is called a Binary System, if it&#8217;s not one, it must be the other.</p>
<p>A computer uses the Binary System to perform all its functions, the basic unit, originally a vacuum tube, then a transistor, then a chip, is used thousands of times over to make the total unit. The light being On or Off which we mentioned above is controlled by a switch. In the computer this switch is a transistor, which is either On or Off.</p>
<p>Now we get to the Math! Don&#8217;t worry, it&#8217;s very simple Math! In fact it&#8217;s so simple we only count up to 1. That&#8217;s right, we can only have two states so we count from 0 to 1. (That&#8217;s another thing computers are pedantic about, they insist on starting at zero).</p>
<p>The Binary system is a Number System. You are familiar with the Decimal system which has 10 numerals 0 to 9 (think like a computer 0 comes first). You can make up all sorts of number systems for whatever purpose you want. You probably know about a dozen (12) and have also heard of a half dozen. If you&#8217;ve used your computer much you may have come across the Hexadecimal system. This one has 16 &#8216;numerals&#8217; 0-9and A-F. Another number system used by computer people is the Octal system which has 8 numerals, 0-7.</p>
<p>Ok so how do we count with only 0 and 1. Simple, in exactly the same way you count in decimal. The first ten numbers are OK, 0-9, but what next? We start again but add in a 1 making 10 or &#8220;one, zero&#8221;. This gets us to &#8220;one, nine&#8221; and we go to &#8220;two, zero&#8221;, and so on up to &#8220;nine, nine&#8221; then we again add a 1 to make 100 &#8211; &#8220;one, zero, zero.&#8221;</p>
<p>If you&#8217;ve followed me so far you are ready for the Binary sequence, it&#8217;s much simpler. Starting off at zero we have 0,1 &#8211; and that&#8217;s it. We follow the same rule and add in a 1, making &#8220;one,zero&#8221;. Next come &#8220;one, one&#8221;; then &#8220;one, zero, zero&#8221;; -&#8221;one, zero, one&#8221;; etc. These are equivalent to Decimal 0,1,2,3,4,5. How does this relate to computers? That&#8217;s next.</p>
<p>In our computer we have transistor switches, as described above. For the math example we just looked at, we need 3 switches. These each represent a Binary Digit, or Bit. To represent a Decimal 1, these switches would be OFF,OFF,ON or 001. For a Decimal 5 we would have ON,OFF,ON, or 101. By extension you can see that with 4 switches we could go to 1111 or 15 Decimal.</p>
<p>Another point to note is that each binary digit, or bit, has a value. Just as in Decimal we have units, tens, hundreds, etc. in Binary the values are 1,2,4,8,16,32,64,128 etc. etc. The binary code 1111 mentioned above is thus 1+2+4+8=15. If you wanted to work out what binary 100101100 was in decimal, you could add up the individual values. In fact people who work on the basic machines need to know &#8220;machine code&#8221;! To them 1111 would be F in Hexadecimal or 17 in octal.</p>
<p>This probably seems a very long-winded way to work out numbers, until you remember that these &#8217;switches&#8217; can operate at nanosecond speed or 1,000,000,000 times per second, large calculations become possible.</p>
<p>Thats probably enough to digest in one go. Next time we will look at how a computer adds and multiplies.</p>
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